BIG BosS - A FigHT wiF HorNTaiL (PaRT 1+2)

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BIG BosS - A FigHT wiF HorNTaiL (PaRT 1+2)

Post  vVJingJingVv on Tue May 13, 2008 1:25 am

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H0w To KO HorNtaiL

HP REQUIREMENTS
Attacker HP Requirement:
Warriors - recommended HP after HB is 15-17k
Range - minimum requirement before HB is 4813 HP, after HB is 7700 HP. If you have more, you are safe
Mage - recommended MP after HB is 15- 17k and remember to on your MG

Sacrificer HP Requirement:
Warrior Based at HP 15-17k, with stance maxed
*S.W. T.S. Comment: note that the Sacrificer's entire horntail fight will be spent being seduced. He is not to be attacking whatsoever. Although this is the most boring job, this is the single most important job to ensure success.

SEQUENCE OF ATTACK
At the Cave of Life Entrance, all party leaders should have the Dragon Squad Badge and will be in charge of talking to the stone slab on the top right corner to send their party to the registration area.

One of the party leaders (Sacrifier) will be appointed as the squad leader, from there, he will do the registration as per Zakum Squad System.

Registration should to be in the order of: Warriors, Range, Mages. Please let warriors register first, follow by range and then lastly mages. Entering each map should follow this same sequence.

PLEASE REMEMBER YOUR REGISTRATION/ENTERING SEQUENCE, AS IT IS DIRECTLY RELATED TO HORNTAIL'S SEDUCTION SKILL. IF THE FIRST PERSON SEDUCED DIES, THE SECOND PERSON THAT REGISTERED/ENTERED WILL BECOME THE NEW SEDUCE TARGET, SO ON AND SO FORTH.

Please follow the UNDER-MENTIONED AS CLOSE AS POSSIBLE


1. Left Head
Lvl 160
HP 330,000,000
Exp 13,902,900
Avoid 43

a. After entering, NO ONE IS TO MAKE ANY MOVEMENT, PLEASE TAKE YOUR HANDS OFF YOUR KEYBOARD, MOUSE OR WHATEVER CONTROLS THAT MAKE YOUR CHARACTER MOVE

DO NOT PROCEED UNTIL EVERYONE HAS ENTERED

b. The Sacrificer (Squad Leader) will move towards the first chain and hang on top (preferably a warrior with awakening skill)

c. Once the Squad Leader moves towards the chain, the sequence of moving will be warrior, range, mage (meaning warrior will stand nearest to head)

d. Please note that the sneeze attack will cause you to be kb'ed towards the back where there will be ice chunks falling which damage between 1800-2200. Therefore, remember to pot after sneeze attack to avoid dieing.

e. Once the head is downed, no one is to move through the next portal until the Squad Leader (Sacrificer) has entered the portal. The rest of the squad should then follow in the afore mentioned format.

*NOTE: There should be one spawn clearer at the bottom of the map to clear all the spawn, preferably a dk. The Dark wyvern will dispel your skills, so stay alert for when they appear to reapply MG and HB

*S.W. T.S. COMMENT: I believe a mage spamming seal on the bottom could also be helpful to control spawn, if dispel is an issue at this part.

2. Right Head
Lvl 160
HP 330,000,000
Exp 13,902,900
Avoid 43

a. After entering, NO ONE IS TO MAKE ANY MOVEMENT, PLEASE HANDS OFF YOUR KEYBOARD, MOUSE OR WHATEVER CONTROLS THAT MAKES YOUR CHARACTER MOVE

DO NOT PROCEED UNTIL EVERYONE HAS ENTERED

b. The Sacrificer (Squad Leader) will move towards the first chain and hang on top (preferably a warrior with awakening skill)

c. Once the Squad Leader moves towards the chain, the sequence of moving will be warrior, range, mage (meaning warrior will stand nearest to head)

d. Please note that the sneeze attack will cause you to be kb'ed towards the back where there will be ice chunks falling which damage between 1800-2200. Therefore, remember to pot after sneeze attack to avoid dieing.

e. Once the head is downed, no one is to move through the next portal until the Squad Leader (Sacrificer) has entered the portal. The rest of the squad should then follow in the afore mentioned format.

*Note: The sacrifier will have to take note. This head might sometimes cause u to fall off the rope. Therefore, assign a bishop to follow and heal you when you are seduced.

BREAK
After this, the main body fight is about to begin. We expect NO CASUALTIES to ensure higher chances of taking that horny fellow down.

At this point of time, you can go for a toilet break, please do so now as this could be a very long fight without rest.

ALL RANGE PARTIES are to move to the MOST RIGHT HAND SIDE of the map AND ALWAYS STAND BEHIND THE CHAIN to prevent damage from the tail.

ALL MELEE PARTIES, are to move to the MOST LEFT HAND SIDE of the map AND STAND AT THE FAR LEFT BEFORE THE SUMMONING.

The squad leader (Sacrificer) will then summon Horntail by breaking the purple crystal.

*NOTE: To all Tail party DKs and Bishops, please spam heal and HB only, do not attempt to go damage the tail.
*NOTE: To all Left Leg parties, a supporting bishop will be doing the Bless, HS and Heal. Everyone else can attack.


ALL WARRIORS PLEASE REMEMBER YOUR SEQUENCE OF REGISTRATION AT THE BEGINNING. IN THE EVENT THAT THE FIRST SACRIFIER DIES, KNOW WHO WILL BE NEXT TO BE SEDUCED TO INVOKE NECESSARY PRECAUTIONS.

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Last edited by vVJingJingVv on Thu May 29, 2008 2:26 am; edited 1 time in total
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BIG BosS - A FigHT wiF HorNTaiL (PaRT 2)

Post  vVJingJingVv on Tue May 13, 2008 1:29 am

End of BREAK, resume SEQUENCE OF ATTACK

3. Left Leg (Melee PT)
Lvl 160
HP 130,000,000
Exp 5,476,900
Avoid 42

Damage range ~10,000-14,000+

3. Tail (Range PT)
Lvl 160
HP 80,000,000
Exp 3,370,400
Avoid 40

Tail damage ~20,000-33,000+

Once the Leg and the Tail are downed, PLAYERS WILL BE ABLE TO TRAVERSE THE BOTTOM PART OF HORNTAIL WITHOUT TAKING DAMAGE.

TO THE SACRIFIER AND BISHOP IN CHARGE OF HEALING, PLEASE MOVE TO THE BOTTOM SO THAT WHEN YOU ARE SEDUCED YOU WILL NOT TAKE ANY BUMP DAMAGE FROM LIVE PARTS OF HORNTAIL.


One attacker (Preferably DK) and a bishop, please assist at the bottom with spawn clearing to reduce chance of attacking members being kb'ed into the wings, hands, or heads.

*S.W. T.S. Comment: If the DK's purpose is to clear spawn, it may be more effective to give this job to a mage/bishop with a high level ultimate.

4. Wings
Lvl 160
HP 270,000,000
Exp 11,375,100
Avoid 42

Once the wings are downed, then we proceed on to one level up on the Right Head.


5. Right Head
Lvl 160
HP 300,000,000
Exp unknown
Avoid 42

Once the right head is down, all to move towards left for next part - Left Head and Mid Head


6. Left Head
Lvl 160
HP 300,000,000
Exp unknown
Avoid 42

6. Mid Head
Lvl 160
HP 490,000,000
Exp unknown
Avoid 45

Damage ~20,000+
WILL DISPEL Party Skills, be careful

FINALLY THE LAST PART - ARMS


7. Right Hand
Lvl 160
HP 130,000,000
Exp 5476900
Avoid 42

*NOTE: GROUP SEDUCTION WILL START WHEN THE ARM'S HP FALLS BELOW 50%. PLEASE RECALL YOUR REGISTRATION ORDER AND TAKE PRECAUTIONS TO AVIOD MAJOR DAMAGE ONCE YOU ARE SEDUCED. (I.E. HANG ON A ROPE OR MOVE TO THE BOTTOM).


8. Left Hand
Lvl 160
HP 230,000,000
Exp unknown
Avoid 42

*NOTE : GROUP SEDUCTION WILL START WHEN THE ARM'S HP FALLS BELOW 50%. PLEASE RECALL YOUR REGISTRATION ORDER TAKE PRECAUTIONS TO AVIOD MAJOR DAMAGE ONCE YOU ARE SEDUCED. (I.E. HANG ON A ROPE OR MOVE TO THE BOTTOM).

*NOTE: GROUP SEDUCTION AS MENTIONED ABOVE, WILL HAPPEN TO THE FIRST 6-10 WHO REGISTERED IN THE SQUAD. SQUAD LEADER PLEASE ENSURE THE FIRST 10 IS AS PER LISTING.

*NOTE: DISPELFROM MIDDLE HEAD AND LEFT ARM WILL START EVERY 5 MINS, WITH DURATION BETWEEN DISPELS BECOMING SHORTER AND SHORTER, PLEASE TAKE NOTE AND REBUFF ACCORDINGLY.
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